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Archive 11/2023


24.Nov.2023



Video: A look back at the cracker scene of the 80s
In a video, the YouTube channel "Modern Vintage Gamer" takes a look back at its own history of software piracy in the 1980s, in particular at the time of X-Copy Pro and Amiga. (dr)

[News message: 24. Nov. 2023, 06:20] [Comments: 0]
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24.Nov.2023



Floppy disk images on PC and Mac: Greaseweazle Tools 1.16.2
Keir Fraser's "Greaseweazle" does - similar to Kryoflux - read the magnetic information on a floppy disk independently from the format used and saves as much information as possible to generate a so-called "Flux Level Image" in Supercard format (SCP), which enables reading and back-writing of copy-protected disks (amiga-news.de reported)

The adapter gets connected between a floppy disk drive - e.g. a standard 3.5" PC one - and a USB port of the PC or Mac. Version 1.16.2 of the Greaseweazle Tools provide the following changes:
  • DCP, DIM: Fix image import
  • Flux: Emit one revolution of flux where possible, rather than two
(dr)

[News message: 24. Nov. 2023, 06:10] [Comments: 0]
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23.Nov.2023



Amiga Kit: A600GS Wiki updated
In addition to the launch of a dedicated, albeit currently still empty, A600GS website for the planned games console, which will be available in the first quarter of 2024, the Wiki under the title link has also been updated. According to this, there will be two versions available: "A600GS" will be equipped with 2GB system memory and 64 GB total memory and the "A600GS+" with 4GB system memory and 128 GB total memory. The official joypad will be standard equipment, while the mouse will only be supplied with the A600GS+ or as an additional purchase. This will be required for the standard applications such as Personal Paint (PPaint) and OctaMED. Furthermore, Amibench V46 and Directory Opus 4 GPL are included in the software package. Three screenshots of the Amibench user interface are now also available, showing which icons are used.

As Matthew Leaman from AmigaKit Ltd. informs us, an agreement has also been concluded with Markus "Captain" Kaarlonen. The A600GS contains his original Amiga music tracks "Space Debris" and "Beyond Music" as well as their newer MP3 remasters and remixes. (dr)

[News message: 23. Nov. 2023, 21:23] [Comments: 0]
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23.Nov.2023



Video: The best original Rogue game
The Amiga user 'intric8' has published a detailed video for the Amiga website 'AmigaLove' and its YouTube channel under the title link as well as a detailed article about what he considers to be the best implementation of a Rogue game from the 80s: the Amiga implementation. He also discusses other variants and releases. (dr)

[News message: 23. Nov. 2023, 09:14] [Comments: 0]
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23.Nov.2023



Developer log: Platform game "Robot Jet Action"
Ten days ago we reported about Tomasz 'Carrion' Mielnik's start to port his platformer "Robot Jet Action" for the Amiga. Now he has published a first developer update (YouTube video) and describes the progress as follows:
  • Working on the first tileset for the first world of the game. What you see on the video is going to be one of the world’s graphics. Still a lot things to do, but at least the idea is here.
  • Reimplemented the fuel gauge on the bottom panel. It’s more accurate and animates smoother… and it looks cooler
  • Implemented my own fonts routine. I did that mainly to not use any workbench libraries of Amiga system.
  • Also implemented my hex to decimal conversion routine that is used to show score and (later) also lifes left
  • First initial Implementation of up-down scroll. It needs some tuning but it works.
  • The copper colors in the background started to look like some parallax effect which, most likely I will keep in the game in this form
  • sprites collisions implemented but turned off as for now
  • collisions for collecting diamonds needs tuning as they are not accurate in all cases.
  • For the copper colors I’ve implemented set of scripts to convert them from png files. This way I can simply draw them in gfx program and convert to Amiga OCS compliant copper colors. I needed this as there will be a lot of copper colors needed for levels.
  • I also have set of scripts that convert tilemaps that I create in Tiled to my own format that I use in the game.
  • Some code optimization was done because the game started to slow down on Amiga 500 configs
  • some concept works on the overall gfx and design, like for example some experiments with the panel at the bottom
  • Regarding the gfx, I usually work iteratively on it so please keep in mind that gfx is going to evolve during the development.
(dr)

[News message: 23. Nov. 2023, 06:39] [Comments: 0]
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22.Nov.2023



SCSI-SD adapter: ZuluSCSI firmware v2023.11.27 (update)
ZuluSCSI is a new generation of file-based SCSI hard disk and CD-ROM drive emulators (review of an user). ZuluSCSI emulates a SCSI-I or SCSI-2 hard disk using an SD memory card (amiga-news.de reported). The Firmware release v2023.11.22, originally described in this article, has been rescinded by the author. He has released v2023.11.27 instead:
  • Restore implicit device settings
  • Fix device type being ignored in zuluscsi.ini
(dr)

[News message: 22. Nov. 2023, 21:44] [Comments: 0]
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22.Nov.2023
Vitno


Emerald Web: Emerald Caves offers 64 new levels
The "Emerald Web" has set itself the goal of offering as many variants and level sets of the legendary arcade puzzlers Emerald Mine and Boulder Dash/Rockford as possible for download (amiga-news.de reported). The "Emerald Caves" now released for both OCS and AGA Amigas (YouTube video) offers 64 new levels. (dr)

[News message: 22. Nov. 2023, 07:07] [Comments: 0]
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22.Nov.2023



Preview video: Platform game "Deathmine" (v0.03C)
In the middle of last year, we reported on an early version of the game "Deathmine" as an entry for the Amiga Blitz Basic Jam. At the end of October, the developer 'pixelplop' had converted the game into C/C++ code and has now published a new preview video, showing some new features like animated torch flames, toxic rain drops, glow worms and Morlocks. (dr)

[News message: 22. Nov. 2023, 06:51] [Comments: 0]
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22.Nov.2023



Preview video: Shadow Dancer
Mohammed Malik is about to implement one of his favourite games on the Amiga with the Scorpion Engine: Sega's Shadow Dancer. He has now published another preview video. The game is to run on an A500, and a project page has also been set up on GitHub. (dr)

[News message: 22. Nov. 2023, 06:44] [Comments: 0]
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